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Advanced [show]


Hubert Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. With bright blonde hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job, Criminal record. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Gyula, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 cp. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light white in addition to tight pants and is in decent physical shape. He keeps his black hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Optimist. Bonds: In love, Poor, Adventurer. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Geoffrey Allerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)5 (-3) 17 (+3)14 (+2)
Skills History -1, Investigation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 11000 cp. Rose (50 gp). Malachite (5 gp). Deep green spinel (100 gp).


Social Check DCs


Percival Gresham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Impeccable, Fighting, Logical. Bonds: Immigrant, Religious. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Percival Gresham, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Wymar Jacobs, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Brewer job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Justice. Bonds: Attractive, Rich, Job, Family. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Wymar Jacobs, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light tan in addition to tight pants. He sports a long black beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: Drogo was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drogo took refuge in the large cave and found the beat up bow and armor he uses now. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Poor, Job, Nature. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Drogo Addington, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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