Aldous Darlington, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Shoemaker does. His skin is also unnaturally pale. His blonde hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Aldous was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Shoemaker.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Gnoll, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Bertram Astley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting green shirt and pants. He wears a colorful flower in his silver hair. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive, Rich. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Draconic, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Everburning torch. 2 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.
Manfred Springfield, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His hair is auburn and curly. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Logical. Flaws: Secretive, Fearful, Insane. Bonds: Rich. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 5000 cp.
Justin Sutton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Justin studied abroad. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Gifted, Impeccable. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp. Tourmaline (50 gp). Eye agate (15 gp).
Dean Clive, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a top hat to cover his moderate length red hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Born in the south to a Architect, Dean learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Architect soon after.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Lazy. Bonds: Rich, Attractive, Job. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Goblin, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp.
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