Heward Windsor, Male Human [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south to a Body Guard, Heward learned a great deal about his mother's area of expertise. His psionic abilities were realized during a raid on his village. He became a Body Guard soon after.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Job, In love. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1200 sp. 2 Thunderstones.
Aldous Dudley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He has a tattooed face.
Personality: Aldous wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Aldous was born with his mother's beautiful face. After coming to the age of reason, Aldous took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In the meantime he has taken over work as a Ploughman and occasionally as a mercenary.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Disciplined, Gifted. Bonds: Adventurer, Job, Attractive. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Alex Bradly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky black painted plate armor. His chestnut hair and beard is wavy and long. His violet eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for him; and he feels threatened by others
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Rich, Job. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Deep blue spinel (200 gp).
Gilbert Beverly, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His auburn hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Everard Atherton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. He keeps his golden hair in a flapper bob. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Everard studied abroad. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
Possessions: 400 gp. Bloodstone (20 gp). Deep blue spinel (200 gp). Fire opal (1100 gp). Rhodochrosite (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!