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Advanced [show]


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large green jacket. His hair is always cut to a buzz. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record, Job. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Gerard Norton, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: Blue quartz (8 gp). Eye agate (8 gp).


Social Check DCs


Reynard Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his red hair down. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: Reynard was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Reynard Rutland, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Draconic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is heavily combed to the left. He has gleaming, smiling amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: Theodoric hails from a village terrorized by giants. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Enemies, Nature. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Theodoric Dumph, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Ernest Peyton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 4 (-3)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 7
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Black pearl (800 gp). Black pearl (800 gp). Iolite (80 gp).


Social Check DCs


Balimaar Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Laborer soon after.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Religious, Rich, Job. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Balimaar Brandon, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 48000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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