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NPC Generator

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Advanced [show]


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his warhammer ready. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person.

Personality: He is irascible and easily irritated. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Hedonist, PTSD. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Deighton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, white, dusty cloak. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Blacksmith; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Antagonistic. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Gerard Van Es, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his absent mother; and seeks redemption

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Law, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Garfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man has a large black mantle and cape that has been intricately interwoven into his blue robe. His clothes are grease stained in places. He keeps his chestnut hair in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a mountains tribe. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of dire rats.

Flaws: Racist, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Simon Garfield, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Rolf Branson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His eyes are likewise green. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Disease, Selfish. Bonds: Attractive. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Rolf Branson, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs

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