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NPC Generator

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Advanced [show]


Alexandre Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Alexandre was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: Many dire rats want him driven away.

Ideals: Philantrophist. Flaws: Insane. Bonds: Guardian, Religious, Enemies. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Alexandre Peyton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears green leather gloves, a green jacket, and tight pants. With a patchy chestnut beard and wild chestnut hair. His brown unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Terse, Insane. Bonds: Adventurer. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Henry Staurheim, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 11 (+0)14 (+2) 11 (+0)6 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 700 sp. 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is knotted and matted. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: To pay off his debts; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Debt. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Alexandre Rutland, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. White opal (800 gp).


Social Check DCs


Solomon Camden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue coat over a white low-cut shirt, and a feathered hat upon his head. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Solomon was raised in a hard working conservative environment. In his 17th year, his parents were killed by a drow raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Joker, Gifted. Bonds: Job, Enemies, Has a crush. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Solomon Camden, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a blue suit, and a wedding ring on his left hand. His brown hair is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Richard was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Ugly, Addict, Shy. Bonds: In love, Family. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Richard Wellington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Rhodochrosite (7 gp). Lapis lazuli (7 gp).


Social Check DCs

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