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Advanced [show]


Roland Marston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Dyer profession.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Roland Marston, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Crawford, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His whole body is exceptionally muscular. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Bertram was born on a far western desert where he grew up under the tutelage of his father, an expert Dyer. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Bertram Crawford, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 42000 sp. Jasper (40 gp). Carnelian (40 gp). Black pearl (800 gp). White opal (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His golden hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has never given up on his dancing dream.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Artistic, Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Mitchell, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. He sports a long black beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Adelard was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Ideals: Optimist, Persistence. Bonds: Military, Family, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Adelard Norton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Bloodstone (30 gp).


Social Check DCs


Rolf Copeland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His auburn hair is thinning but still full. His fierce amber eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a forest tribe. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Copeland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Gold dragon comb with red garnet eye (700 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). An abacus with copper, silver and gold markers (110 gp). 1 Healer’s kit. 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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