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Advanced [show]


Geoffrey Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Geoffrey was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Geoffrey Shelly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Large well-done wool tapestry (200 gp). Solid gold idol (500 gp). 2 Tanglefoot bags.


Social Check DCs


Nicholas Weston, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears a pastel Stetson hat and pastel clothes. His white hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Cartwright, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Nicholas Weston, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Brown-green garnet (80 gp). Red spinel (80 gp). Violet garnet (700 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a yellow suit. He wears a deerstalker hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Robert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Has a crush. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Robert Bentley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 46000 sp. Banded agate (8 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Bernard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his yellow robe and has his pickaxe always slung over his shoulder. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Bernard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Bernard Livingstone, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Antitoxin. 4 Holy water.


Social Check DCs


Tim Wilberforce, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He is a Deep Scion in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Wants a kiss; and seeks redemption

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Tim Wilberforce, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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