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Advanced [show]


Gunter Graeme, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are gray and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Gunter studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Athletic, Gifted. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Gunter Graeme, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Chrysoberyl (110 gp). Amber (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Windsor, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are green and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Actor in town.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Bonds: Rich, Guardian, Job, Adventurer, Criminal record. Occupation: Actor

Voice: Raspy

Attributes [hide]

Hubert Windsor, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Performance +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Blue star sapphire (600 gp). Malachite (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Yeardley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man has a large blue mantle and cape that has been intricately interwoven into his white robe. His red hair is slicked back into a classic pompadour. His violet unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.

History: He was raised in a desert tribe. Cursed with unlife at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and he's attracted to the pc

Ideals: Athletic. Flaws: Disease, Emotional. Bonds: Has a crush, Nature. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Rolf Yeardley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Kody Weston, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has a moderate pudge and is not very fit. His hair is auburn and very short. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Bather. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: To be a Apothecary again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Kody Weston, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Payton, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. A freak accident while working with his Barkeep father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he would like to get married and retire

Flaws: Disease. Bonds: Guardian, Has a crush, Adventurer, Nature, Slave. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Payton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 7 (-2)14 (+2)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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