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NPC Generator

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Advanced [show]


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His hair is golden and very short. His eyes are violet.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to human people

Flaws: Racist, Insomniac. Bonds: Nature, Enemies, Adventurer. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Theodoric Hackney, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 10 (+0)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10000 cp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Gilbert Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and a deep hatred of orcs

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Gilbert Kimberley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His head has been shaved. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Performer in town.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many illithids want him driven away.

Flaws: Ugly. Bonds: Enemies, Job, Adventurer, Military. Occupation: Performer

Voice: Raspy

Attributes [hide]

Odo Hadleigh, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 7 (-2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


William Deighton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He has chestnut hair. He has amber eyes and a yellow hat with a tan feather.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Family, Military, Job, Criminal record. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

William Deighton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Jocelyn Byron, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Engraver uniform. His red hair is smooth and relatively long. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Shepherd, but he got bored and became a Engraver. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Jocelyn Byron, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 5 (-3)13 (+1)
Skills Stealth +2
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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