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NPC Generator

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Advanced [show]


Dean Cromwell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown trousers with white and violet striped suspenders. He wears various colorful collared shirts. He has moderate length white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Dean Cromwell, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 16 (+3)5 (-3)
Skills History +4, Performance -1
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Winthrop, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears baggy green pantaloons and a yellow scarf. His black hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: Ralf hails from a village terrorized by giants. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Ralf Winthrop, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Springfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has no hair. His eyes are hazel.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Gilbert Springfield, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 80 pp. 1 Spyglass. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Percival Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered blue stockings. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Percival Gracey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 3 Tanglefoot bags.


Social Check DCs


Shane Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze and is in decent physical shape. His red hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 5 years old his parents immigrated from the north. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Shane Altham, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 6 (-2)11 (+0)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 500 gp.


Social Check DCs

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