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NPC Generator

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Advanced [show]


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Anselm was born in the north. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic, Gifted, Persistence. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Anselm Hadlee, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Aldous Brent, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Sailor in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist. Bonds: Job, Rich, Nature. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Aldous Brent, Male Human Fighter 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Percival Soames, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Percival Soames, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His tied-back hair is golden. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and to unite with his brother

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Family, Criminal record. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Robert Upton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. White pearl (110 gp). Chrysoprase (70 gp).


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of illithids once and for all.

History: The child of western immigrants he idolized his mother. A freak accident while working with his Stableman mother left him crippled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Athletic, Disciplined. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Drogo Anderton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. Jade (110 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs

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