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NPC Generator

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Advanced [show]


Cory Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He sports tan clothing, slightly heavier than average wear. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Disciplined, Athletic. Bonds: Adventurer, Poor, Criminal record. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Cory Breeden, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Shane Deighton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He has a very tight haircut. He has violet eyes and a brown hat with a white feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: Shane was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Shane Deighton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Insight +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Pink pearl (140 gp). Jet (140 gp). Moonstone (40 gp).


Social Check DCs


Alex Tatum, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his bastard sword always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His green eyes peer out from beneath his top white hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Shy. Bonds: Nature, Military, Rich. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Alex Tatum, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Presley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Has a crush, Nature, In love. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Presley, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 10 (+0)9 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Deep green spinel (140 gp). Chrysoberyl (140 gp).


Social Check DCs


Charles Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He sports a long white beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Cartwright, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Terse, Depressed. Bonds: Military, Poor. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Charles Ainsley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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