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NPC Generator

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Advanced [show]


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Barrister, who enjoyed hunting, Norman was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Nature, Immigrant. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Hackney, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His thin eyebrows rest above his beady green eyes.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Military. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Anselm Marleigh, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Randal Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a long, brown, dusty cloak. His white hair is braided into rings. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a logical person and will generally grow upset if things defy logic and science.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Artistic, Logical, Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Randal Acton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp. Obsidian (4 gp). 1 Minor magic item.


Social Check DCs


Everard Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He keeps his blonde hair in a flapper bob. He has a dull look in his green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Everard Braxton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)18 (+4) 17 (+3)11 (+0)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Terran, Celestial, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Brent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky white painted plate armor. His head has been shaved. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trey was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Sculptor soon after.

Motivation: Further expansion of business; and to be a barber again

Ideals: Opinionated, Logical. Flaws: Ugly, Addict. Bonds: Job. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Trey Brent, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs

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