Randal Westcott, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with violet pants. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.
Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Seeks redemption; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Enemies, Military, Adventurer, Criminal record. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Tourmaline (80 gp). 1 Thunderstones. 1 Thunderstones.
Roger Southey, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his brown robe and has his mace always slung over his shoulder. His hair is long and blonde with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Adventurer, In love. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 cp. Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1200 gp).
Anthony Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His black hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.
History: He was raised in a mountains tribe. He dropped out of school before completing his studies. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: To be a Knight again; and wants to open a new tavern
Ideals: Logical. Flaws: Insane, Selfish. Bonds: Job, Nature. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 2 Antitoxin.
Gerard Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and green robe with the hood down. His white hair is styled in orderly dreadlocks. His eyes are green and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Slave. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Magnifying glass. 1 Good lock.
Balimaar Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His spouse's relatives view him with great suspicion; and wishes to resurrect an old love
Ideals: Justice, Gifted. Bonds: Immigrant, In love, Family. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!