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NPC Generator

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Advanced [show]


Kyle Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears grey cloth garments or leather armor. His black hair is long and unkept. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Leighton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of the sun god on his torso. He has a moderate pudge and is not very fit. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Mortician again; and sabotage a competitor

Ideals: Gifted, Artistic, Entrepeneur. Bonds: Military, Job. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Mori, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 cp. 1 Banded mail.


Social Check DCs


Theodoric Chester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a top hat. This amber eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He also has developed a complete distrust of the Hunter profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Chester, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Hayes, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His head has been shaved. His fierce brown eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Barrister like his mother before him.

Motivation: Marry his sister to traveling adventurers; and he has a crush on the local glassblower

Flaws: Ugly. Bonds: Rich, Has a crush, Family, Mentor, Job. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Everard Hayes, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Gilbert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He wears his red hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: The child of a Bricklayer, who enjoyed hunting, Gilbert was taken on many hunting expeditions. In his 12th year, his parents were killed by a goblins raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To prove his worth to the world; and he wants revenge against goblins

Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Gilbert Hayhurst, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 80 pp.


Social Check DCs

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