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NPC Generator

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Advanced [show]


Solomon Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Stableman.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Criminal record, Rich. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Abram, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Geoffrey Reed, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Sculptor uniform. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Sculptor, Geoffrey learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Geoffrey Reed, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Stafford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.

Personality: Eccentric and domineering, Hugh will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Extrovert. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Stafford, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Miles Tindall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and human compassion

Ideals: Entrepeneur. Flaws: Ugly, Insane, Racist. Bonds: Poor. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Tindall, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Flaws: Insane, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Guy Yorke, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)7 (-2) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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