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NPC Generator

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Advanced [show]


Odo Blakely, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black, silky, and of moderate length. His amber eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Fearful, Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Blakely, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Hunter Compton, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses in grey turtlenecks beneath a tan coat with black slacks. His clothes are grease stained in places. His golden hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Poor, Immigrant, Attractive. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Hunter Compton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 7 (-2)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, blue shirt, and black tie. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Joker. Flaws: Mundane. Bonds: Military, Job. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Percival Langston, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 7 (-2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Pink pearl (100 gp). Pink pearl (100 gp).


Social Check DCs


Gomory Palomarez, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a shield. His red hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Entrepeneur, Impeccable. Flaws: Insane, Impulsive. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Gomory Palomarez, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)9 (-1) 12 (+1)6 (-2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Black star sapphire (800 gp). Rhodochrosite (5 gp).


Social Check DCs


Theodoric Whitby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Mundane. Bonds: Slave, Mentor, Has a crush. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Theodoric Whitby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 60 pp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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