Ernest Blythe, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Bonds: Attractive, Slave, Mentor. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. Tiger eye turquoise (6 gp). 3 Thunderstones. 6 Acid flasks.
Hunter Morton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears just a grey suit and is in decent physical shape. His hair is always cut to a buzz. His gray eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: He has decided he is irredeemable; and regain custody of his son
Bonds: Guardian, Family, Adventurer, Nature, Criminal record. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Charles Moreno, Male Human [Permalink]
Personal [hide]
Description: This northern man is dressed in a clean red cloak covering his clean studded leather. His clothes are grease stained in places. He has a small bristly mustache and wavy red hair. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: Born in the north to a Shoemaker, Charles learned a great deal about his father's area of expertise. His childhood dream was to be a Servant, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: To be a Servant again; and balancing his hectic life and new shoemaker responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Theobald Langley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His hair is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle
Ideals: Gifted, Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Family. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 7000 sp.
Bernard Landon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy blonde hair. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Bernard was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and wants to work out more often
Ideals: Athletic, Extrovert, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
