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NPC Generator

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Advanced [show]


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Henry's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Henry Beckwith, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: Hematite (11 gp). Chalcedony (70 gp). Brown-green garnet (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is silver, silky, and of moderate length. This amber eyed easterner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Attractive. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Alexandre Weld, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bernard Hale, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Prone to second guessing himself, he comes off as nervous. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Hale, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. His golden hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Mentor, Criminal record, Family. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Arnold Cholmondeley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: Jasper (50 gp). Black pearl (800 gp). Aquamarine (800 gp).


Social Check DCs


Wymar Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears pastel leather gloves, a pastel jacket, and tight pants. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has brown eyes and a pastel hat with a yellow feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. He worked as a nervous Gardener and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Wymar Melancon, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Auran, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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