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Advanced [show]


Ralf Wellington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy violet suit. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others; and he uses money and sex appeal to get what he needs

Ideals: Joker, Artistic. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Wellington, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a green suit. His hair is golden, silky, and of moderate length. He has a dull look in his violet eyes.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted, Professionalism. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Carlton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 40 pp. Citrine (30 gp). Freshwater pearl (6 gp). Red-brown spinel (110 gp). 1 Hourglass. 1 Climber’s kit.


Social Check DCs


Lewis Oakley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His skin is also unnaturally pale. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Assassin father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and he would like to get married and retire

Flaws: Ugly, Shy, Disease. Bonds: Has a crush, Rich. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Lewis Oakley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His red hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Tim Cornish, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. Azurite (14 gp). Rose (50 gp). Chrysoprase (50 gp). 2 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Patrick Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His white hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the large cave and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and he is content

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Patrick Thackeray, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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