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Advanced [show]


Dean Skelton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He dresses well, wearing white shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a ceremonial dagger. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted, Justice, Optimist. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Dean Skelton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Ansley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is well dressed, but even with his fine clothing he looks run-down. He keeps his long black hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast mountains. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and revenge

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Rich, Enemies. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Ansley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)7 (-2) 14 (+2)6 (-2)
Skills History +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Soames, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He has styled his auburn hair well, parting it to the left. His hazel unseeing eyes seem to look past you.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by giants. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He has money and likes to spend it; and many giants want him driven away

Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Hunter Soames, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. He has a dull look in his blue eyes.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Cory studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bowyer.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Cory Graham, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Simon Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His hair is red and curly. His skin is flawless and his gray eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Simon's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Simon Kirby, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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