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NPC Generator

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Advanced [show]


Henry Ogden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His white hair has been sun bleached extensively. His thin eyebrows rest above his beady hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Henry took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Performer

Voice: Whispers

Attributes [hide]

Henry Ogden, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is bristling with hidden weapons, mostly flails and lances. He has done his best to style his red hair to look like a famous performer. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is obsessed with finding treasure.

History: Born to a Blacksmith, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Theobald Brandon, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Alexandre Ansley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He keeps his golden hair in a flapper bob. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Racist. Bonds: Mentor, Nature, Rich. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Ansley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)12 (+1) 4 (-3)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Theodoric Eastoft, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Everard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has moderate length white hair. His eyes are violet and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor. Occupation: Painter

Voice: Stutters

Attributes [hide]

Everard Sherwood, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)18 (+4) 11 (+0)11 (+0)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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