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NPC Generator

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Advanced [show]


Gomory Soames, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears professional attire. His silver hair is still thick. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gomory hails from a village terrorized by goblins. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Disciplined, Professionalism. Bonds: Attractive, Enemies. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Soames, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Roger Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his shortspear. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: The child of southern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted. Bonds: Rich, Immigrant. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Roger Nash, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. With bright blonde hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Sellsword and found it very stressful. He has achieved small success as a Sellsword.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Flaws: Terse, Fearful. Bonds: Attractive, Rich, Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Ernest Dayton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)17 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His blonde hair is braided into rings. His hazel eyes peer out from beneath his small blue hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Nature, Mentor. Occupation: Armorer

Voice: German accent

Attributes [hide]

Odo Morton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Religion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 10 pp.


Social Check DCs


Bertram Compton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light blue in addition to tight pants. His tied-back hair is silver. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the north his family was never financially stable. He has had some formal poetry training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Optimist, Artistic, Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Compton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 10 pp.


Social Check DCs

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