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NPC Generator

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Advanced [show]


Cory Alston, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his trident ready. His hair is blonde and curly. He has gleaming, smiling blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.

History: Cory was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.

Motivation: To be a Tanner again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Cory Alston, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. White pearl (160 gp).


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and blue handkerchief worn on his right side. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Fisher, Gerard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Cynical, Antagonistic. Bonds: Job, Family. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Gerard Eastaughffe, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)7 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Kody Bradly, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears grey cloth garments or leather armor. His whole body is exceptionally muscular. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kody took refuge in the large cave and found the beat up scythe and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Forgetful. Bonds: Immigrant, Nature, Adventurer. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Bradly, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)6 (-2) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Webley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He has worked as a Miner like his mother before him.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Logical. Flaws: Insane, Disease. Bonds: Rich, Job. Occupation: Miner

Voice: American accent

Attributes [hide]

Hugh Webley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alexandre Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He is muscular with a powerful set of arms. He wears a small hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Alexandre Atterton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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