Anthony Everleigh, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is chestnut and curly. He has a tattooed face.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Enemies. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Godfrey Clare, Male Human [Permalink]
Personal [hide]
Description: This western man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His white hair is cut short. His thin eyebrows rest above his beady amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Breastplate. 1 Half-Plate.
Gomory Hadlee, Male Human [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Adventurer for hire.
Motivation: He wants revenge against drow; and an old rival family wants him found
Flaws: Impulsive. Bonds: Family, Mentor, Job, Enemies. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Geoffrey Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak, and carries lances. He wears a broad hat to cover his moderate length silver hair. He has a tattooed face.
Personality: Eccentric and domineering, Geoffrey will drive conversation. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: He has a crush on the local Roofer; and he's in love
Ideals: Fighting, Extrovert, Optimist. Flaws: Hedonist. Bonds: Immigrant, Has a crush. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Violet garnet (700 gp). Hematite (11 gp). Carnelian (50 gp).
Hugh Barney, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his blonde hair down. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.
History: He got into the Banker business at a young age. He has had some formal poetry training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he feels threatened by others
Ideals: Optimist, Professionalism, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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