Trey Oakley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Detective. He carries a battered trident and tarnished scimitar as well. He sports a long silver beard, and similarly colored long hair. He has a dull look in his gray eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Job, Rich. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
Kyle Peyton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is renowned for his bright red suits and hats. His right hand appears badly burned and disfigured. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his brown eyes scan people very quickly.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Military. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. 1 Climber’s kit. 1 Superior lock. 1 Superior lock. 1 Superior lock.
Ernest Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes are blue and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: The child of eastern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He inherited the family business which he has now maintained for 4 years.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Don Thorpe, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. His eyes are likewise gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Bookbinder
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Everburning torch.
Norman England, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. He has a moderate pudge and is not very fit. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise hazel.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: PTSD. Bonds: Enemies, Family, Adventurer. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
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