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NPC Generator

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Advanced [show]


Rolf Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His ears are large.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Rolf Tattersall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Chrysoberyl (100 gp).


Social Check DCs


Henry Leighton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Military, Mentor, Rich, Guardian. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Henry Leighton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 17 (+3)9 (-1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: Calm and collected, he is a well trained Soapmaker. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Odo was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Odo Denholm, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Deep green spinel (100 gp).


Social Check DCs


Solomon Deighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears tan cloth garments or leather armor. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. He became a Armorer soon after.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Lazy. Bonds: Attractive, Job, Nature, Religious. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Solomon Deighton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Blue quartz (14 gp). Tiger eye turquoise (14 gp). Violet garnet (400 gp). Black pearl (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple black robe with tan stripes complete with hood. With bright black hair and a scraggly beard. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Dustin Ansley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 8 (-1)6 (-2)
Skills Investigation +4, Performance +0
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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