Roland Clifford, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish golden hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. He has never given up on his music dream.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Poor, Criminal record. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Star ruby (400 gp).
Randal Westbrook, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear yellow tank tops with blue pants. His hair is long and silver with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Knight business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Impulsive, Secretive. Bonds: Attractive, Job. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Shane Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a green and black robe with the hood down. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.
History: He got into the Fletcher business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Opinionated, Logical. Bonds: Job, Family. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 8 (-1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: Freshwater pearl (6 gp).
Arnold Stanton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of dire rats once and for all.
History: He comes from a rich western family. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and he has money and likes to spend it
Flaws: Ugly, Depressed, Antagonistic. Bonds: Enemies, Rich. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp.
Thomas Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He has done his best to style his auburn hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: His father raised him in a mountain cabin. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Nature, Enemies. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
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