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NPC Generator

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Advanced [show]


Simon Barton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy white pantaloons and a green scarf. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Fletcher business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Fletcher soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Impulsive. Bonds: Guardian, Job, Nature. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Simon Barton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bernard Garfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and white with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Logical. Flaws: Cynical. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Bernard Garfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is greying and his face has many wrinkles. He has amber eyes and a white hat with a grey feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Ralf Browning, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Ralf Crawford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean tan cloak covering his clean studded leather. His silver hair is unkempt and raggedy. He has a dull look in his blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Ralf Crawford, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)17 (+3) 8 (-1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His black hair is slicked back into a classic pompadour. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's looking for his big break; and he would like to get married and retire

Flaws: Hedonist. Bonds: Adventurer, In love, Has a crush, Nature. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Drogo Branson, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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