Don Hallewell, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a simple grey robe with violet stripes complete with hood, marred by beers. His hair is cut close to his head. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Carpenter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast mountains. His father was a mechanic, and taught him how to fix just about anything. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Barkeep again; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Peter Thornton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and white handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.
History: Peter was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Expand his business; and wants to work out more often
Ideals: Entrepeneur, Athletic. Bonds: Guardian, Job, Enemies. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. Sapphire pendant on gold chain (500 gp).
Ralf Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a dagger on his belt. His white hair is thinning but still full. His eyes are green and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: Ralf hails from a village terrorized by illithids. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ralf's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 15000 cp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.
Peter Kimberley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His whole body is exceptionally muscular. His hair is short and red. His violet eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: When he was but 5 years old his parents immigrated from the north. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Just what you see.
Everard Northcott, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is wearing a long, brown cloak. His skin is also unnaturally pale. His silver hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his son
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job, Religious. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2200 sp.
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