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NPC Generator

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Advanced [show]


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey armored body suit, with a simple yellow line shooting up and back down. He has a long brown beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Everard was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Forgetful. Bonds: Attractive, Job, Religious. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Everard Anderton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears very tight pants and wife beaters, though occasionally he sports a white coat, and his gloved hand is found clutching a mace. He has done his best to style his golden hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Robert Hale, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Dean Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. He wears a colorful flower in his chestnut hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Dean Emsworth, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a red suit. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 4 years old his parents immigrated from the north. A gifted student he started as a Crown-heir, but he got bored and became a Carter. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Disease, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Shane Middleton, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has a long blonde beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He can't help but pocket interesting objects he comes across

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the east; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Criminal record, Poor, Military. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Bertram Spaulding, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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