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NPC Generator

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Advanced [show]


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Criminal record. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Ernest Gracey, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is matted, messy, and big. This hazel eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Server

Voice: Stutters

Attributes [hide]

Richard Dalton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


William Everly, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His hair is long and black with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.

History: William was born the youngest of three triplets. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Someone believes him a fraud; and money/treasure

Flaws: Antagonistic, Racist. Bonds: Rich, Attractive, Family, Enemies. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

William Everly, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with dancing.

History: Gunter was born in the south. At a young age he loved to build and create. A gifted student he started as a Baker, but he got bored and became a Slave Trader. He became a Slave Trader soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Disciplined, Artistic, Persistence. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Harper, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Gerald Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is chestnut and very short. He is baby faced.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Enemies. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Gerald Yeardley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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