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NPC Generator

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Advanced [show]


Justin Kinsley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Impeccable. Bonds: Rich, Immigrant, Adventurer. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Justin Kinsley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He wears his silver hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.

History: Gilbert hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Insomniac. Bonds: Criminal record, Enemies. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Gilbert Trowbridge, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp. 1 Simple lock. 1 Simple lock.


Social Check DCs


Ernest Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is bald on top and has large silver tufts of hair around his ears. He has violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Ernest has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Optimist. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Ernest Kendall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Solomon Colby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a hunchback. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 3 years old his parents immigrated from the south. Solomon was born on a far southern forest where he grew up under the tutelage of his mother, an expert Miner. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he seems to be bored by most things

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Solomon Colby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. Banded agate (13 gp). Amber (40 gp). Amethyst (40 gp).


Social Check DCs


Arnold Kendal, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is bristling with hidden weapons, mostly longbows and flails. With bright blonde hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Bather profession.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Opinionated. Bonds: Criminal record, Job, Poor, Adventurer. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Arnold Kendal, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Coral (140 gp). Violet garnet (700 gp). Alexandrite (700 gp).


Social Check DCs

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