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Advanced [show]


Richard Langley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and tan robe with the hood down. His skin is fair and his fingers are delicate and long. His chestnut hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Laborer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Logical. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Richard Langley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Deep green spinel (90 gp).


Social Check DCs


Aldous Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears bulky grey painted plate armor. Beneath his clothing is a huge mess of scar tissue. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Slave, Immigrant. Occupation: Courier

Voice: Whispers

Attributes [hide]

Aldous Rodney, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Professionalism, Persistence. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Ainsworth, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dustin Pickering, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He usually wears his green robe and has his hammer always slung over his shoulder. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Military, Immigrant, Slave. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Dustin Pickering, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. Rhodochrosite (9 gp).


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His eyes are blue and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Lance was born the youngest of three triplets. His childhood dream was to be a Locksmith, but he was a colossal failure. By chance he met his sister recently and the two have been together since.

Motivation: To be a Locksmith again; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family, Job. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Lance Ridley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (600 gp). 3 Acid flasks. 2 Alchemist’s fire.


Social Check DCs

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