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NPC Generator

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Advanced [show]


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue tunic with brown highlights, and long black pants that bunch up around his shoes. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has decided he is irredeemable

Ideals: Impeccable. Bonds: Poor, Attractive, Criminal record, Adventurer, Religious. Occupation: Barber

Voice: American accent

Attributes [hide]

Theobald Marley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 8 (-1)6 (-2)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is cut short with large spiked bangs in the front. He has hazel eyes and a blue hat with a yellow feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to reunite with his absent father

Flaws: Shy. Bonds: Poor, Immigrant, Family, Enemies. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Tim Morton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 9 (-1)8 (-1)
Skills Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. Chrysoberyl (160 gp). Violet garnet (400 gp). Aquamarine (400 gp).


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Professionalism, Logical. Flaws: Racist. Bonds: Rich, Attractive, Nature. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Rolf Melancon, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Eye agate (12 gp). Brown-green garnet (110 gp). Golden yellow topaz (800 gp).


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Richard Wellington, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 18 (+4)10 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright violet suits and hats, and is pretty ugly. His long black hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the west. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Immigrant, Slave, Debt. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Raymond Beitz, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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