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Advanced [show]


Ernest Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey cloak. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Sharps, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in yellow turtlenecks beneath a tan coat with red slacks. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Odo Cholmondeley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Aldous Washington, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear blue tank tops with grey pants. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Bricklayer, who enjoyed hunting, Aldous was taken on many hunting expeditions. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Flaws: Shy, Forgetful. Bonds: Nature, Enemies. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Aldous Washington, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Dean Pickering, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is renowned for his bright green suits and hats. His skin is also unnaturally pale. His tied-back hair is red. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: Dean hails from a village terrorized by drow. He has had some formal singing training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep

Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Dean Pickering, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theobald Prescott, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long white hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. By chance he met his brother recently and the two have been together since.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Mundane, Insomniac. Bonds: Criminal record, Family. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Prescott, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. Eye agate (13 gp). 1 Minor magic item.


Social Check DCs

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