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Advanced [show]


Roland Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy silver hair. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Roland hails from a village terrorized by gnolls. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Slave, Job, Has a crush, Enemies. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Roland Melancon, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Sutton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears just a blue suit. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions; and to reunite with his old friends

Flaws: Forgetful. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Roger Sutton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Deep green spinel (150 gp). Blue quartz (10 gp). Chalcedony (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With a patchy brown beard and wild brown hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Merchant mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Guy Hayes, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roland Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries a battered bastard sword and tarnished greataxe as well. He has moderate length chestnut hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict, Antagonistic. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Roland Nibley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Clare, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Apothecary, Frederick learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and seeks redemption

Flaws: Ugly, Impulsive. Bonds: Job, Criminal record, Has a crush. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Frederick Clare, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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