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NPC Generator

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Advanced [show]


Simon Burton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His hair is red and very short. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He takes great joy in being the best Miller in town.

History: Born in the north his family was never financially stable. He worked as a nervous Miller and found it very stressful. He has worked as a Miller like his father before him.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Job, Poor. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Burton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Military. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Gunter Cooper, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)4 (-3) 17 (+3)11 (+0)
Skills Nature -1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hubert Rutland, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His moppish white hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Rutland, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Hunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Brewer profession.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Hunter Radcliffe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Sard (70 gp). Blue quartz (6 gp). Hematite (6 gp). Rock crystal (70 gp).


Social Check DCs


Don Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy red beard and wild red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Impulsive. Bonds: Family, Adventurer, Mentor. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Don Altham, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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