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NPC Generator

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Advanced [show]


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a longbow. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Henry was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Job. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Henry Ridley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a white armored body suit, with a simple tan line shooting up and back down. He has wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Jacobs, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Beverly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports brown clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He has auburn hair. His blue eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Gomory studied abroad. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and he's attracted to the pc

Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Job, Has a crush. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Gomory Beverly, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 10 pp.


Social Check DCs


Trey Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries a battered sword and tarnished club as well. He keeps his auburn hair in a pixie cut. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Laborer, who enjoyed hunting, Trey was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Sensitive, Racist. Bonds: Nature. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Springfield, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 6 (-2)13 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Jet (120 gp). Banded agate (10 gp).


Social Check DCs


Roland Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Roland hails from a village terrorized by illithids. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He wants revenge against illithids; and revenge

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Staurheim, Male Human Fighter 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 50 pp. Tiger eye turquoise (8 gp). Moonstone (40 gp).


Social Check DCs

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