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NPC Generator

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Advanced [show]


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with blue colored cloaks and clothing, he is not a threatening figure. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with dancing.

History: When he was but 7 years old his parents immigrated from the east. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Don's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Don Beitz, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 15000 cp. Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Shepherd uniform. He has no hair. His brown eyes peer out from beneath his small violet hat.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Mason, but he got bored and became a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Gunter Hallewell, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. White pearl (60 gp). Black pearl (800 gp). Blue quartz (10 gp).


Social Check DCs


Wymar Rutland, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a large tan jacket. His skin is also unnaturally pale. His tied-back hair is black. His hazel eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Wymar was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Forgetful. Bonds: Religious, Job, Adventurer. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Wymar Rutland, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. Golden yellow topaz (800 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His long auburn hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Conrad studied abroad. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Gifted, Athletic. Flaws: Ugly, Shy. Bonds: In love. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Conrad Winchester, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Logical. Flaws: Ugly, Addict, Sensitive, Insane. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Anselm Garfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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