William Conway, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with grey and white striped suspenders. He wears various colorful collared shirts, and carries shortbows. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Interpreter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He has achieved small success as a Interpreter.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Opinionated. Bonds: Job, Slave, Nature. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 cp.
Wymar Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He has a moderate pudge and is not very fit. He has moderate length golden hair. He has hazel eyes and a green hat with a white feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 6 years old his parents immigrated from the north. A freak accident while working with his Roofer father left him crippled. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Disease. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 7000 cp. 1 Small steel mirror. 1 Masterwork manacles.
Gerald Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, pastel, dusty cloak. He is muscular with a powerful set of arms. His black hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gerald was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Persistence, Gifted. Flaws: Antagonistic. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 60 pp.
Theodoric Gladstone, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan shirt with thin black vertical stripes and red pants, he is not a threatening figure. He wears his hair in dreadlocks. His brown eyes dart from person to person.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Nature. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Lewis Hayes, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Glassblower. With a patchy white beard and wild white hair. He has a tattooed face.
Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the north to a Glassblower, Lewis learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he's attracted to the pc
Flaws: Hedonist. Bonds: Job, Has a crush, Immigrant. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 3 (-4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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