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Advanced [show]


Hugh Harper, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears light armors faded through time and improper care. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Family. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Hugh Harper, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (600 gp). Citrine (30 gp). Aquamarine (600 gp). Red spinel (100 gp). 1 Minor magic item.


Social Check DCs


Kyle Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. He has styled his brown hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Kyle studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Attractive, Military. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Kyle Springfield, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Anthony Abram, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Bricklayer does. His hair is white and curly. His eyes are likewise hazel.

Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. His childhood dream was to be a Blacksmith, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and to be a blacksmith again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Abram, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of magic on his torso. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Randal Shipley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Wymar Heiser, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky black painted plate armor. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Sculptor, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Wymar Heiser, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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