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Advanced [show]


Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, blue shirt, and brown tie. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His golden hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Charles Kendal, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item.


Social Check DCs


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Van Es, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 14 (+2)16 (+3)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Alchemist’s fire. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Ralf Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: He wants to get laid; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Insomniac, Mundane. Bonds: Has a crush. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Clifton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)6 (-2) 17 (+3)8 (-1)
Skills Arcana +0, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Aldous Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a top hat to hide his balding. His ears are large.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants his loneliness to end; and many drow want him driven away

Flaws: Ugly. Bonds: Poor, Enemies, Has a crush, Mentor. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Aldous Axton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: He is a Lamia in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Dean Yardley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs

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