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Advanced [show]


Diggory Carlisle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of death around his neck, and a trident on his belt. His golden hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many gnolls want him driven away

Ideals: Fighting, Passionate, Joker. Bonds: Immigrant. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Diggory Carlisle, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)13 (+1) 6 (-2)6 (-2)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 90 pp.


Social Check DCs


Frederick Brent, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Frederick Brent, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 12 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. Hematite (6 gp).


Social Check DCs


Bertram Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely blue suit with violet socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is short and black. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Interpreter, Bertram learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined, Impeccable. Bonds: Rich, Job. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Bertram Ramsay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 60 pp. Coral (40 gp). Aquamarine (900 gp).


Social Check DCs


Rolf Windsor, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with broad hat. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears his chestnut hair up. His eyes are brown.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's mother didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC; and to be a unemployed again

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Rolf Windsor, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Weston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his white robe and has his glaive always slung over his shoulder. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and human compassion

Ideals: Philantrophist, Impeccable. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Peter Weston, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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