Heward Copeland, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Roofer. His brown hair is lengthy. His green unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: Retire the richest man in the west; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic, Gifted, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Hunter Kimberly, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Insomniac, Mundane. Bonds: In love. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Everard Crawford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His golden hair is thinning but still full. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Blacksmith, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Mundane, Depressed. Bonds: Job. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
William Hale, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear green pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of eastern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Athletic. Bonds: Enemies, Military, Immigrant, Mentor. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Hematite (11 gp). Chalcedony (40 gp).
Gomory Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Gomory will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Gomory studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted arcane powers by his dying sister.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate.
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