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NPC Generator

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Advanced [show]


Hugh Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Hugh Denholm, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Thunderstones.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His hair is short and red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Guy Hampton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Coombs, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a pastel coat over a white low-cut shirt, and a top hat upon his head. He is tall, broad shouldered and powerfully built. His long brown hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Bounty Hunter, but he got bored and became a Painter. He has worked as a Painter like his mother before him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Shy, Antagonistic, Ugly, Depressed. Bonds: Job. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Adelard Coombs, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 8 (-1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody England, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears pastel leather gloves, a pastel jacket, and tight pants. His auburn hair is knotted and matted. His eyes are a pleasant amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Adventurer, In love. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Kody England, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Richard Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is smooth and relatively long. He has blue eyes and a violet hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Secretive, Shy. Bonds: Criminal record, Job. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Bradley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Rock crystal (20 gp).


Social Check DCs

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