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NPC Generator

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Advanced [show]


Cory Presley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black cloak and cross-gartered tan stockings. His red hair is long and unkept. He has several tiny jet earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Cory Presley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)8 (-1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Raymond will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Raymond took refuge in the ruined castle and found the beat up scythe and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Architect; and he would like to get married and retire

Ideals: Extrovert. Bonds: Criminal record, Nature, Adventurer, Has a crush. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Raymond Barclay, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Intimidation +6, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Golden yellow topaz (600 gp). 1 Antitoxin.


Social Check DCs


John Richie, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. He has blue eyes and a yellow hat with a black feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. Cursed with vampirism at a very young age, John has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Nature, Criminal record. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

John Richie, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Woods, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a pixie cut. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Clerebold Woods, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Athletics +0, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 300 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Chad Brent, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is heavily combed to the left. He has hazel eyes and a brown hat with a green feather.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Body Guard, Chad learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Chad Brent, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. Smoky quartz (70 gp). Freshwater pearl (15 gp).


Social Check DCs

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