Conrad Axton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with pastel pants. He carries with him a set of scythes on his belt, each one with a amber on the hilt. He has moderate length brown hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Conrad was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions
Ideals: Fighting, Philantrophist. Bonds: Attractive, Religious, Family. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Wymar Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut short. His brown eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Immigrant, Military, Adventurer. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Breastplate.
Ernest Myerscough, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Fisher. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 4 years old his parents immigrated from the north. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Deep blue spinel (600 gp). Deep green spinel (100 gp). Star ruby (800 gp). 1 Masterwork Common Melee.
Drogo Leighton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep white leather and dull red iron scale mail and is in decent physical shape. His chestnut hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Drogo hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He wants revenge against brigands.
Flaws: Ugly. Bonds: Poor, Guardian, Family, Enemies. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Simon Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. He keeps his white hair in a pixie cut. His hazel eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.
History: Simon was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable, Logical. Bonds: Job, Adventurer. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
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