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NPC Generator

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Advanced [show]


Alexandre Tenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He has wavy white hair. His gray eyes peer out from beneath his top brown hat.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Alexandre studied abroad. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to get laid

Ideals: Gifted, Impeccable. Bonds: Attractive, Has a crush, Rich, Adventurer. Occupation: Assassin

Voice: German accent

Attributes [hide]

Alexandre Tenley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Hematite (7 gp). Red garnet (160 gp).


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His chestnut hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Job, Family. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Branson, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Tim Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Addict, Shy. Bonds: Family, Rich. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Tim Westcott, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Ralf Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His golden hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Ploughman.

Motivation: To be a Shoemaker again; and obtaining odd cultural human artifacts is his passion

Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Stapleton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Dean Colton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a pastel costume with the symbols of the sun god on his torso. He wears a deerstalker hat to cover his moderate length white hair. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 5 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Family, Immigrant. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Dean Colton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (16 gp). Black star sapphire (400 gp). Azurite (16 gp).


Social Check DCs

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